Those of you on the Games Workshop mailing list will have seen the latest in terrain and I agree. Terrain is the battle, with difficult terrain slowing a charge blocking LOS or straight saving your last heavy man, open field battle does not compare to a heroes account of battle. Now that tanks have shock and speed, a general need know the lay of terrain. Wasn't that long ago, my friend found himself failing to get a kill shot because of trees. To his charging I explained only because there were a few trees doesn't mean it wasn't a forest, explain before battle. So I say though it brought me victory it was also my folly to not have proper terrain. I am currently working on hills, trees, and eventually a pipeline for proper competitive play.
- Posted using BlogPress from my iPhone
- Edit from Fayte for spelling